limit the number of active connections per client, and limit upgrade requests by user

This commit is contained in:
Hazelnoot 2025-03-27 19:33:32 -04:00
parent eff7321860
commit c41d617e63

View file

@ -28,10 +28,15 @@ import MainStreamConnection from './stream/Connection.js';
import { ChannelsService } from './stream/ChannelsService.js';
import type * as http from 'node:http';
// Maximum number of simultaneous connections by client (user ID or IP address).
// Excess connections will be closed automatically.
const MAX_CONNECTIONS_PER_CLIENT = 32;
@Injectable()
export class StreamingApiServerService {
#wss: WebSocket.WebSocketServer;
#connections = new Map<WebSocket.WebSocket, number>();
#connectionsByClient = new Map<string, Set<WebSocket.WebSocket>>(); // key: IP / user ID -> value: connection
#cleanConnectionsIntervalId: NodeJS.Timeout | null = null;
constructor(
@ -80,22 +85,6 @@ export class StreamingApiServerService {
return;
}
// ServerServices sets `trustProxy: true`, which inside
// fastify/request.js ends up calling `proxyAddr` in this way,
// so we do the same
const requestIp = proxyAddr(request, () => { return true; } );
const limitActor = getIpHash(requestIp);
if (await this.rateLimitThis(limitActor, {
key: 'wsconnect',
duration: ms('5min'),
max: 32,
})) {
socket.write('HTTP/1.1 429 Rate Limit Exceeded\r\n\r\n');
socket.destroy();
return;
}
const q = new URL(request.url, `http://${request.headers.host}`).searchParams;
let user: MiLocalUser | null = null;
@ -133,9 +122,41 @@ export class StreamingApiServerService {
return;
}
const rateLimiter = () => {
const limitActor = user ?? getIpHash(requestIp);
// ServerServices sets `trustProxy: true`, which inside fastify/request.js ends up calling `proxyAddr` in this way, so we do the same.
const requestIp = proxyAddr(request, () => true );
const limitActor = user?.id ?? getIpHash(requestIp);
if (await this.rateLimitThis(limitActor, {
key: 'wsconnect',
duration: ms('5min'),
max: 32,
})) {
socket.write('HTTP/1.1 429 Rate Limit Exceeded\r\n\r\n');
socket.destroy();
return;
}
// For performance and code simplicity, obtain and hold this reference for the lifetime of the connection.
// This should be safe because the map entry should only be deleted after *all* connections close.
let connectionsForClient = this.#connectionsByClient.get(limitActor);
if (!connectionsForClient) {
connectionsForClient = new Set();
this.#connectionsByClient.set(limitActor, connectionsForClient);
}
// Close excess connections
while (connectionsForClient.size >= MAX_CONNECTIONS_PER_CLIENT) {
// Set maintains insertion order, so first entry is the oldest.
// eslint-disable-next-line @typescript-eslint/no-non-null-assertion
const oldestConnection = connectionsForClient.values().next().value!;
// Technically, the close() handler should remove this entry.
// But if that ever fails, then we could enter an infinite loop.
// We manually remove the connection here just in case.
oldestConnection.close(1008, 'Disconnected - too many simultaneous connections');
connectionsForClient.delete(oldestConnection);
}
const rateLimiter = () => {
// Rather high limit because when catching up at the top of a timeline, the frontend may render many many notes.
// Each of which causes a message via `useNoteCapture` to ask for realtime updates of that note.
return this.rateLimitThis(limitActor, {
@ -159,6 +180,19 @@ export class StreamingApiServerService {
await stream.init();
this.#wss.handleUpgrade(request, socket, head, (ws) => {
connectionsForClient.add(ws);
// Call before emit() in case it throws an error.
// We don't want to leave dangling references!
ws.once('close', () => {
connectionsForClient.delete(ws);
// Make sure we don't leak the Set objects!
if (connectionsForClient.size < 1) {
this.#connectionsByClient.delete(limitActor);
}
});
this.#wss.emit('connection', ws, request, {
stream, user, app,
});